[Bug 15496] Rome Total War always crashes on certain maps

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 7 04:41:05 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=15496





--- Comment #15 from Jeff Zaroyko <jeffz at jeffz.name>  2009-09-07 04:41:04 ---
(In reply to comment #14)
> Second of all, I have no idea how to create a backtrace with debug symbols. I
> have a wine-debuginfo package installed, after your first reply, which contains
> files like:
> 
> /usr/lib/debug/usr/lib/wine/d3drm.dll.so.debug                          
> /usr/lib/debug/.build-id/ad/d3fcb4573c67fce5bc1a5dc054f3a157bdd4b2.debug
> /usr/lib/debug/usr/bin/winecpp.debug
> 
> I followed the instructions at http://wiki.winehq.org/Backtraces and got the
> information I pasted in the comment above.
> 
> If there's a step I missed, please point me to the documentation or post
> instructions here and I'll be happy to follow them and update the wiki
> documentation.

It could be that the debug symbols aren't complete, normally what you'd expect
to see in a backtrace is the arguments to the function calls in the backtrace. 
Simplest thing to do would be to compile Wine from source, probably by getting
a copy of the code from git and building that.

There is http://wiki.winehq.org/GitWine , http://wiki.winehq.org/WineOn64bit
(if you're using a 64bit distro) and the README - if you need further help
setting up / compiling, the forum is a good place to start rather than
requesting further help here with the basics.  Once you have that, you'll be
able to provide much better bug reports.

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