[Bug 17900] RenderTargetLockMode=disabled required for playable display (ati)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 9 01:06:15 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17900





--- Comment #11 from Jeff Zaroyko <jeffz at jeffz.name>  2009-09-09 01:06:07 ---
(In reply to comment #10)
> 'disabled' gives me perfect performance and colour displays correctly but there
> is no HUD and no game menu when ESC is pressed.
> 
> 'auto' (and anything else) gives me poor colour display and very poor
> performance, the HUD and menu work but can freeze at times.
> 
> System;
> Athlon XP 3200+ on Archlinux Rolling release - Kernel 2.6.30
> nVidia GeForce 6200 - 190.32 beta

Still works fine here with default settings.  GF 8800GTS 190.18, I get up to
120fps at 1280x1024, 80fps at 1400x1050 and 45fps at 1680x1050, with 3d
acceleration selected.  No colour issues or menu problems (run with -windowgui
to use gdi codepath the menu redrawing on mouseover issues are covered in a
different bug)

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