[Bug 20045] New: Lego Star Wars: unable to switch resolution

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 14 07:56:03 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20045

           Summary: Lego Star Wars: unable to switch resolution
           Product: Wine
           Version: 1.1.29
          Platform: PC
        OS/Version: Mac OS X 10.5
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: hoehle at users.sourceforge.net


Created an attachment (id=23591)
 --> (http://bugs.winehq.org/attachment.cgi?id=23591)
excerpt of console messages about GL errors and crash

When started in a 1024x768 desktop window, the app starts fine. However, any
attempt to switch to a lower or higher resolution crashes after displaying a
hundred GL errors (see attachment).

It seems Robin Marlow mentioned similar (if not opposite) behaviour on Linux in
his App DB test results of 2008-12-30: "Was not happy unless run in a window -
then could alter resolution without crashes."
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12828&iTestingId=35360

Using OSX 10.5.7 with XQuartz 2.3.3.2 on NVidia 9400M.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list