[Bug 5729] Settlers 2 10th Anniversary Edition Demo Shader Errors

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 14 21:53:54 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=5729





--- Comment #38 from Jaime Rave <jaimerave at gmail.com>  2009-09-14 21:53:42 ---
Hi Stefan, Well this game works perfectly with the same card on windows at the
highest level.

In wine it shows a lot of

fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4293
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 667
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glDrawElements @ drawprim.c /
50
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED_EXT
(0x8cdd)
fixme:d3d:context_check_fbo_status     Color attachment 0: (0x10bfa6d8)
WINED3DFMT_A8R8G8B8 1024x512
fixme:d3d:context_check_fbo_status     Depth attachment: (0xab367d8)
WINED3DFMT_D24S8 1024x512

If you want a can attach a log just for you to take a look, and if you think is
an Intel Driver error i'll report it with them.

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