[Bug 19948] Starscape OpenGL mode - screen stays black

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 17 05:21:43 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19948





--- Comment #6 from Henri Verbeet <hverbeet at gmail.com>  2009-09-17 05:21:42 ---
(In reply to comment #5)
> Yes, the patch seems to fix the problem/symptom. Thanks a lot! Want to keep
> this report until a proper fix has been done (you seem to say that the patch is
> not a proper fix)?

Yeah, that patch is certainly not something we want in Wine in that form. The
application creates a GL context and makes it active, then creates a D3D
device. After it's done with the D3D device, it expects the GL context to still
be the thread's current GL context.

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