[Bug 20087] All Orange Box Half Life 2 games freeze after load
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Sep 18 22:27:02 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=20087
--- Comment #2 from Robert M. Muncrief <rmuncrief at comcast.net> 2009-09-18 22:27:01 ---
(In reply to comment #1)
> 4ba16b84a9e60ffcc98fc4b4c303c975589b59e2 is first bad commit
> commit 4ba16b84a9e60ffcc98fc4b4c303c975589b59e2
> Author: Henri Verbeet <hverbeet at codeweavers.com>
> Date: Thu Sep 17 12:35:26 2009 +0200
>
> wined3d: Get rid of some redundant checks for ORM_FBO.
>
> ORM_FBO is already implied by surface_can_stretch_rect() because
> WINED3DFMT_FLAG_FBO_ATTACHABLE can only be set when ORM_FBO is.
>
> :040000 040000 a69cf11989c833726a3672a57348b20172b1bd37
> e8fb875a4c9aad48ff56f171b794e9b1c1910f46 M dlls
>
> Just paste bisect result in a comment.
> What version of Wine are you using??
> And certainly NOT critical.
> Next time, read how to report a bug.
Well, excuse me sir. But I did read how to report a bug, and spent two hours
bisecting it. And as I said, I'm using the current git.
And I would consider all Orange Box Half Life 2 games freezing after loading,
and sometimes locking up Linux so that a hard reset was required as critical.
How about if I don't report any such "non-critical" bugs in the future and let
users experience a hard lock up instead?
Would that satisfy you?
Sheesh.
Why don't you learn to exercise some courtesy when people are trying to help
you. I'm sure you'll get a lot further in life, and more people would be
willing to assist you.
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