[Bug 20122] New: Silent Hill 2: messing up with pixels
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Sep 21 07:14:47 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=20122
Summary: Silent Hill 2: messing up with pixels
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: t0p0linik at yahoo.it
I attached the video clip showing ingame behaviour. The game is unplayable. I
simply started a new game just to show you the issue.
First of all, look at the fading effects: graphics gets wrong when starting
fading.
Let's start, skip the intro (it's bink video, this works ok) and look what
happens into the room: some walls move, some others don't, James leaves a
"shadow" made of pixels behind himself, this is disgusting.
Then, after finishing the intro ("Mary... could you really be in this town?") I
try to get out from that room: this isn't easy at all! At last, I get out
(again, the fading is corrupted).
Now, the worst: outside, soon the fog covers everything so what you can see is
just...fog! And the statements don't disappear, they just appear one above
another, while the fog makes the older ones fade.
Please, help!
Is this a wine issue? or is it a video driver issue?
Note that this doesn't happen when I run "native" games (such as
neverball/neverputt).
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