[Bug 20177] openal32: Games that use OpenAL lose sound
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Sep 29 06:32:42 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=20177
Michael B <toxatec at web.de> changed:
What |Removed |Added
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CC| |toxatec at web.de
--- Comment #6 from Michael B <toxatec at web.de> 2009-09-29 06:32:42 ---
I had the same problem with Unreal Tournament 3, but enabling 'Hardware OpenAL'
in the audio options of the settings menu made the sound work again with
builtin openal32.
I can't test the other games you mentioned, but I guess there is a similar
option.
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