[Bug 21534] TF2 stops when pushing on the key : "Display multiplayer scores" (tab key by default)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 2 12:01:49 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=21534





--- Comment #36 from edward savage <epssyis at gmail.com>  2010-04-02 12:01:48 ---
(In reply to comment #35)
> As a workaround, try extracting /tf/resource/ClientScheme.res from
> /steamapps/team fortress 2 content.gcf to /steamapps/user/team fortress
> 2/tf/resource, using GCFExplorer.
> 
> Then open ClientScheme.res in a text editor and look for "ScoreboardTeamScore"
> and "HudFontGiant", I've changed the font from "TF2" to "Verdana" for sub
> definitions "4" and "5" in both cases. Which seems to workaround the issue,
> however I've only done limited testing as I've been getting a segmentation
> fault in real.compiz.

The workaround appears to work well and TF2 is very playable again using
Metacity and the standard HUD.  It explains why the alternative HUDs were
having success.  

I've just played an hour long game on a series of maps with no issues.  Thanks! 

I am also getting the faults in compiz leading to screen tearing and
performance loss which becomes apparent within the first five minutes of play
in any game.  This is some thing I haven't seen before today so is maybe
related to a compiz update in the last couple of days? 
It isn't a regression as I've just tried 38, 40, and 41 and with the modified
ClientScheme.res removed it is noticeable even before a score panel crash
happens.  Reconnecting to the game removes the tearing for a few minutes and
some times it does go away for a few minutes before returning.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list