[Bug 21962] Call of Duty 4 crashes
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 6 04:39:20 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=21962
--- Comment #50 from Stefan Dösinger <stefandoesinger at gmx.at> 2010-04-06 04:39:20 ---
Hmm, apparently wined3d is trying to create a GL buffer object for the d3d
vertex buffer while the buffer is mapped. That won't work well.
Can you attach the diff of your changes, just for completion? And I am afraid I
need the full +d3d,+tid log of a crash run, WITH your allocatedMemory debug
lines in place. Try to compress it with lrzip. If it attaches to bugzilla file,
otherwise try to mail it to stefan at codeweavers.com.
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