[Bug 15232] Button in simple OpenGL application gets overdrawn

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 6 10:16:14 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=15232


Florian <florian at fkoeberle.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Blocks|                            |11718




--- Comment #8 from Florian <florian at fkoeberle.de>  2010-04-06 10:16:13 ---
Henri: Thanks for your patch!

Your "hack" seems to do something right: It fixes bug #11718 as well. Bug 11718
is about a "UI-Elements get overdrawn" problem in a Direct X application.

This Direct X application is the World Editor of Warcraft 3 from Blizzard.
Blizzard is currently working on Starcraft 2 which will also have a powerful
editor. I could imagine that editor of Starcraft 2 will have the same "UI gets
overdrawn" problem like the Warcraft 3 editor. I will hopefully be able to test
that in a month when Blizzard includes the editor in the Starcraft 2 beta test.

What would be the next step to get your "hack" accepted by Alexandre? I guess a
patch is needed which adds test for this bug. Would that be all or do you use
some technique which is not acceptable by Alexandre?

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