[Bug 22103] Starcraft II: crashes after "loading" screen
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Apr 14 18:47:18 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=22103
--- Comment #12 from Dan Kegel <dank at kegel.com> 2010-04-14 18:47:18 ---
Yes. Your log has the key lines
trace:d3d_caps:IWineD3DImpl_FillGLCaps GL_RENDERER: "Quadro NVS 140M/PCI/SSE2".
trace:d3d_caps:IWineD3DImpl_FillGLCaps GL_VENDOR: "NVIDIA Corporation".
trace:d3d_caps:IWineD3DImpl_FillGLCaps GL_VERSION: "3.0.0 NVIDIA 185.18.36".
...
trace:d3d:InitAdapters Emulating 64MB of texture ram
The card detection in select_card_nvidia_binary() (see
http://www.winehq.org/pipermail/wine-cvs/2010-March/064826.html )
probably needs to be extended to handle your card. You might even be
able to write that patch yourself, give it a try.
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