[Bug 21352] odd behaviour with segmentation fault in openwatcoms DirectX sample (samples/directx/cpp/d3d/d3d.cpp)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 15 10:06:57 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=21352





--- Comment #8 from Sebastian <nil094 at yahoo.com>  2010-04-15 10:06:56 ---
(In reply to comment #7)
> I just tried the app with current wine git (post 1.1.42) and closing it using
> my windowmanagers (fvwm) close icon did show up any segfaults.
> 
> Sebastian: Is the issue still reproducible for you?

Closing d3d.exe does not end in a segmentation fault anymore, however the
graphic glitch (the animation is way too fast) still exists, but i'm not sure
if this can be called a bug (the animation is animated properly on windows XP,
though).

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