[Bug 18128] Sniper Elite: Player falls through floor

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 18 00:06:27 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=18128





--- Comment #7 from Mr Nobody <limited_choice at hotmail.com>  2010-04-18 00:06:26 ---
(In reply to comment #6)
> It happens in specific places on the map. Also in multiplayer, but in this mode
> the game is still playable, because you don't fall down endless, just a little
> and you can jump out of the "hole".

Indeed, confirming this is the case with 1.1.42 & 1.1.43 as well..although I do
still fall a long way, it is at least possible to get out of the "hole" as you
put it (I call it "SkyboxLand" ;) ... perhaps the positional data being fed to
the process from the server-side helps here?...strange indeed..

Back in single player mode, second mission, I actually stumbled upon a small
line of ingress that lets me get past the point where falling thru the floor
occurs. In this area of the map, I found the collision detection -very- flaky
and it was possible to look thru textures (walls objects etc) & into the skybox
area just
about everywhere...it's possible to move into stationary objects/buildings here
and then fall thru the floor - most frustrating ;)

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