[Bug 22434] Hype - The Time Quest crashes when the game should come up (looks like null pointer dereference to me)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 23 02:31:09 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22434





--- Comment #5 from Stefan Dösinger <stefandoesinger at gmx.at>  2010-04-23 02:31:09 ---
I suspect that your card doesn't support D24S8 depth buffers. I recently
accidentally broke the ability to fall back to a different format. It wasn't
the patch Wylda found, but rather a fairly recent one.

You can confirm this by editing dlls/wined3d/swapchain.c.  Somewhere around
line 815 there's a line like this:
swapchain->ds_format = getFormatDescEntry(WINED3DFMT_D24_UNORM_S8_UINT,
gl_info);

You can try to replace WINED3DFMT_D24_UNORM_S8_UINT with WINED3DFMT_D16_UNORM
and see if this fixes the problem.

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