[Bug 22434] Hype - The Time Quest crashes when the game should come up (looks like null pointer dereference to me)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Apr 23 02:31:09 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=22434
--- Comment #5 from Stefan Dösinger <stefandoesinger at gmx.at> 2010-04-23 02:31:09 ---
I suspect that your card doesn't support D24S8 depth buffers. I recently
accidentally broke the ability to fall back to a different format. It wasn't
the patch Wylda found, but rather a fairly recent one.
You can confirm this by editing dlls/wined3d/swapchain.c. Somewhere around
line 815 there's a line like this:
swapchain->ds_format = getFormatDescEntry(WINED3DFMT_D24_UNORM_S8_UINT,
gl_info);
You can try to replace WINED3DFMT_D24_UNORM_S8_UINT with WINED3DFMT_D16_UNORM
and see if this fixes the problem.
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