[Bug 22498] New: Stuttering sound - winealsa.drv regression?

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 26 10:18:22 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22498

           Summary: Stuttering sound - winealsa.drv regression?
           Product: Wine
           Version: 1.1.43
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: myself at rojer.pp.ru


here's a mail i sent more than a year ago to the person who introduced what
seems like a regression to me. i don't remember the details anymore, but the
bug - stuttering when playing HoMM3 - is still there (just verified with
1.1.43).

---
the regression manifests itself as rather annoying audio skipping and
stuttering.
having spent some time tracing and looking at the code, i believe that the
problem
was introduced by this change to dlls/winealsa.drv/waveout.c made on Oct 4:

http://source.winehq.org/git/wine.git/?a=commitdiff;h=717df5b2972b3cb998ca5a43279ae2283b117eaa

specifically, this line

+        wwo->dwPlayedTotal += lpWaveHdr->reserved - wwo->dwPlayedTotal;

advances the dwPlayedTotal watermark when i believe it shouldn't.
fundamentally, only DSP can report how much has been played, updating this
pointer after reporting
that a sample has been played makes no sense. DSP has reported that it has
played
up to a certain point that covers the sample in question, we are reporting this
back and removing the sample.
we should *not* be changing the value DSP sent us.

i don't know what was the specific issue you were addressing with the patch in
question,
but i'd like you to take one more look at it, because removing this one line
fixes skipping and stuttering for me.
---

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