[Bug 23904] New: Starcraft II game screens are rendered upside-down in 1.3.0
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Aug 4 16:39:18 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=23904
Summary: Starcraft II game screens are rendered upside-down in
1.3.0
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: aim_here2002 at yahoo.co.uk
Created an attachment (id=30009)
--> (http://bugs.winehq.org/attachment.cgi?id=30009)
Regression test result
Version 1.3.0 introduces a bug with Starcraft 2, where the actual game screens
are rendered mostly upside down. Version 1.2-rc7 (and presumably 1.2 itself)
doesn't have this problem.
I'm currently using an ATI 4870 card with the proprietary drivers, on an x86_64
machine running Debian Sid.
Relevant-looking registry settings are:
"OffScreenRenderingMode"="backbuffer"
"DirectDrawRenderer"="opengl"
This bug (as well as another problem with setting the in-game shader settings
above 'low') does not appear when "OffScreenRenderingMode" is set to "fbo". In
"fbo" mode, however, the majority of screen real-estate is too garbled to be
usable.
Since this is a regression I performed a regression test and the results are
attached. I'll also try to upload a screenshot of the bug.
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