[Bug 22875] Touhou Unreal Mahjong crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 10 01:27:32 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22875


Anders Jonsson <anders.jonsson at norsjonet.se> changed:

           What    |Removed                     |Added
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                 CC|                            |anders.jonsson at norsjonet.se




--- Comment #5 from Anders Jonsson <anders.jonsson at norsjonet.se>  2010-08-10 01:27:31 ---
(In reply to comment #4)
> last function called before the crash is GetGlyphOutlineA

Yes indeed. Applying the patch http://bugs.winehq.org/attachment.cgi?id=29846
from bug 20847 makes this game fully playable as well.

Anastasius Focht's analysis from that report: 
"The division by zero most likely results from returned GLYPHMETRICS params
being zero (gmBlackBoxY = 0 and the like)."

Looks like this bug is a duplicate of bug 20847.

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