[Bug 18146] EvE Online;Salvage Beams and Warp (or so i think) are rendered incorrectly and cause a FPS drop

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 11 14:25:05 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=18146





--- Comment #30 from Carter Young <ecyoung at grandecom.net>  2010-08-11 14:25:03 ---
(In reply to comment #19)
> Currently trying to unpack the .stuff files found in the EVE install directory.
> My aim is to find the problematic shader (since there appears to be only one,
> the salvager) and recreate a test case with it. Trying to find out what
> instructions in the shader causes this fps drop.
> 
> So far though I havent had any luck. There seems to be some tools for the
> windows platform:
> 
> http://www.eveonline.com/ingameboard.asp?a=topic&threadID=469080
> 
> http://eve-search.com/thread/496054/page/1
> 
> Has anyone tried to extract the contents of the files? Any luck?


I can do that now, I will provide a directory listing and the steps I did to do
it...

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