[Bug 23970] EVE Online (build 173012) crashes on startup

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 12 22:51:01 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23970





--- Comment #7 from Mike Kaplinskiy <mike.kaplinskiy at gmail.com>  2010-08-12 22:51:00 ---
Wow I didn't think someone would intentionally misuse the API. Shame on me.
MSDN clearly states and windows thoroughly enforces that ConnectEx can only be
called on _bound_ sockets. Eve doesn't bind it's socket that it uses so the
call fails on windows, but it succeeds on wine and leads to some crazy behavior
that they probably didn't even test on windows yet.

Could you see if adding something like:

union generic_unix_sockaddr uaddr;
unsigned int uaddrlen = sizeof(uaddr);

if (getsockname(fd, &uaddr.addr, &uaddrlen) != 0)
{
    release_sock_fd(s, fd);
    SetLastError(wsaErrno());
    return FALSE;
}
else if (!is_sockaddr_bound(&uaddr.addr, uaddrlen))
{
    release_sock_fd(s, fd);
    SetLastError(WSAEINVAL);
    return FALSE;
}

instead of the FIXME comment inside WS2_ConnectEx helps? I don't have a git
instance nearby to give you a diff, sorry. I'll give a proper patch on the
weekend if noone else will.

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