[Bug 24003] New: StarCraft2 shows, probably, parts of backbuffer on screen, while using orm=backbuffer
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Aug 14 13:11:51 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=24003
Summary: StarCraft2 shows, probably, parts of backbuffer on
screen, while using orm=backbuffer
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: NightNord at gmail.com
I'm attaching three screenshots that illustrates this bug.
On first - only in in-game videos, when some character specking from 'video
communication' window (when 3d portraits enabled in games settings, of course),
it's enlarged and upside-downed portrait is shown in upper-left corner.
On second and third - In same upper-left corner we may see some parts of
dynamic surrounding's textures. This bugimage changes or dissapears as we move
camera over landscape. Mission on "Red Stone" is most affected - there is
almost no camera positions, where this bug isn't visible.
There is no such bug on orm=pbuffer or orm=backbuffer.
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