[Bug 23906] Starcraft 2 : graphic problem with mission Safe Haven (save colony)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Aug 14 18:45:22 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=23906
Alexander Karatarakis <danimothonline at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |danimothonline at gmail.com
--- Comment #13 from Alexander Karatarakis <danimothonline at gmail.com> 2010-08-14 18:45:21 ---
Regression testing yields this:
4936e71828669ef084f9cf243f924a11a2cdce50 is the first bad commit
commit 4936e71828669ef084f9cf243f924a11a2cdce50
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Jul 29 12:56:54 2010 +0200
wined3d: Clamp vertex shader outputs.
To avoid having to interpolate infinities over fragments.
:040000 040000 422077d6e509af3cf5503e92e126a424ba65c3d7
94c0887d2cb23239444ee137879b57b45a37ac28 M dlls
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list