[Bug 24181] New: Bioshock v1.1 crashes when run, but remains playable

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 28 06:08:55 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24181

           Summary: Bioshock v1.1 crashes when run, but remains playable
           Product: Wine
           Version: 1.1.31
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: wylda at volny.cz


Bioshock v1.1 crashes when run, but remains playable. This happens only when
patch 1.1 is applied. The trace log is same in 1.1.31 and 1.3.1 so adding
actual version.

Another interesting thing, limiting to just one core (schedtool -a 0x1 -e wine)
doesn't make the problem go away :c(


1. I did a regression test between 1.1.30 and 1.1.31:

commit 474b2e4bfb46cf1bb8db0faa6ecfdb3fd157b117
Author: Juan Lang <juan.lang at gmail.com>
Date:   Tue Sep 29 09:17:30 2009 -0700

    server: Use kernel support for thread affinity when available.

:100755 100755 ceb6e205078fc890e211ee9d2fbd7939135cb5ff
d05447a9edce4b7826498ee87062591e6e76d45a M      configure
:100644 100644 d489f007d41cbc2ccfb4b12417db324f2fcc7540
27ae652560eea4893e4d5944ef1fbe44c29263cc M      configure.ac
:040000 040000 1e0f37ea233c8ba15132512313dbdf2bb3e77654
ad140066e30159cd5854e06c82f6fec682060600 M      include
:040000 040000 52e94800e61abf27e898a7450887a1403d1687c1
2f44cf433e78754b96cd498d7c2c958ade307d06 M      server


2. There are another bug reports where this commit helps, even though Juan had
some doubts: http://bugs.winehq.org/show_bug.cgi?id=20602#c7

3. Revert of this patch after git checkout makes that problem go away.

4. Adding author of this patch to CC.


--private keyword: bisected

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