[Bug 24097] Missing letters and numbers in Starcraft II

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 31 06:07:03 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24097

--- Comment #40 from Henri Verbeet <hverbeet at gmail.com> 2010-08-31 06:07:02 CDT ---
(In reply to comment #39)
> The question now is...WHY did it fix the problem?
> 
It disables using the page attribute table for cache control of memory
mappings, just using the (more coarse) MTRRs instead. For a more extensive
description see e.g. http://www.intel.com/Assets/PDF/manual/253668.pdf, chapter
11, though I imagine you'll find it fairly technical. I guess the fact that
nopat helps implies fglrx messing up cache control for some memory mapping,
e.g. for a buffer object for a texture resource or color buffer. I'm obviously
not familiar with fglrx internals though, so maybe I'm way off.

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