[Bug 25411] New: Europa Universalis Rome freezes after a new game started

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 3 13:43:45 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=25411

           Summary: Europa Universalis Rome freezes after a new game
                    started
           Product: Wine
           Version: 1.3.8
          Platform: x86
               URL: http://www.filefront.com/9943842/Europa-Universalis-Ro
                    me-Demo/
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: quartz
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: m.b.lankhorst at gmail.com


Created an attachment (id=32338)
 --> (http://bugs.winehq.org/attachment.cgi?id=32338)
terminal output

The game becomes unresponsive after I launched a singleplayer game. Both the
demo and the retail version are affected. The game doesn't hang in Wine-1.3.8.

How to reproduce the issue in the demo:
1) you will need 'winetricks d3dx9_36 dsoundbug9612' before launching the game.
2) In the main menu click on single player, then choose a nation on the map and
click on <PLAY>. The map will be loaded but the game becomes unresponsive
instantly after that.

Result of the regression test:

945793722d083185d15101f6b87d466575e3ac8c is the first bad commit
commit 945793722d083185d15101f6b87d466575e3ac8c
Author: Maarten Lankhorst <m.b.lankhorst at gmail.com>
Date:   Wed Dec 1 13:14:57 2010 +0100

    quartz: Implement AsyncReader_FindPin.

:040000 040000 bfade92ea9e66f2efca26bfddb910c26c00f82db
fd52f949bb1e57ddcb708d7aed43758844663905 M    dlls

Reverting the patch on top of wine-1.3.8-204-g24d2f69 was successful and that
fixed the issue.

On a side note this is the commit which made the music work in the game, using
the built-in quartz.dll (at least in the main menu).

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