[Bug 25528] HLSL shader not translated correctly (uniform variables)
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Dec 15 15:29:29 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=25528
--- Comment #4 from Quinten Lansu <knight666+wine at gmail.com> 2010-12-15 15:29:29 CST ---
(In reply to comment #2)
> If you have an nvidia card, does 'winetricks glsl-disable' work around this?
I have an NVIDIA GeForce 9600 GT.
Unfortunately, it made things worse. The program now crashes on startup.
I've attached the log.
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