[Bug 24928] WoW 4.x D3D: Water Detail and Sunshafts cannot be enabled fully in d3d9

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 16 09:09:31 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=24928

Joshua <wine at placesthroughtime.com> changed:

           What    |Removed                     |Added
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                 CC|                            |wine at placesthroughtime.com

--- Comment #36 from Joshua <wine at placesthroughtime.com> 2010-12-16 09:09:27 CST ---
(In reply to comment #13)
> Just compiled the latest git version of wine and this allows me to 
> enable sunshafts in d3d9 mode. This also changes the error on liquid detail
> tooltips to "Update your graphics drivers" for levels above "Fair".
> 
> Simply bumping the nvidia driver versions in wined3d's directx.c to the latest
> windows versions allows me to select everything up to ultra settings in d3d9
> mode on wine. Only problem here is liquid detail above "Fair" produces no water
> effects at all. Seems like something is missing somewhere to support this.

^^^^^ This definately works to allow setting it to a higher quality, so how can
we tell what parts of the D3D api aren't implented that would allow for sed
water effects?

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