[Bug 23516] Left 4 Dead 2: sounds do not play reliably

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 17 18:17:55 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=23516

--- Comment #16 from Kelytha <kelytharun at gmail.com> 2010-12-17 18:17:55 CST ---
(In reply to comment #14)
So, I'm on Kubuntu 10.04 and I noticed that ulimit -H -n shows 1024 as the
limit by default instead of 4096. So I went on and as you described I changed
it to 8192, relogged, checked with ulimit that the change was in effect.

I took the following little snippet into a terminal:
lsof -u kelytha | perl -lane '$x{"$F[0]:$F[1]"}++;
END { print "$x{$_}\t$_" for sort {$x{$a}<=>$x{$b}} keys %x}'
This is supposed to count the number of open files used by a process.

We played through a whole multiplayer campaign with friends. Earlier I couldn't
play along a single level without seeing at least some glitch, now with the
8192 it worked perfectly!

At the final fight the above mentioned command showed the following output:
[not showing processes that are not relevant here]
611     Steam.exe:3095
982     wineserve:3098
1055    left4dead:4125

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