[Bug 23516] Left 4 Dead 2: sounds do not play reliably

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 18 14:47:32 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=23516

--- Comment #17 from Brandon Myers <darthbrandon at gmail.com> 2010-12-18 14:47:31 CST ---
(In reply to comment #16)
> (In reply to comment #14)
> So, I'm on Kubuntu 10.04 and I noticed that ulimit -H -n shows 1024 as the
> limit by default instead of 4096. So I went on and as you described I changed
> it to 8192, relogged, checked with ulimit that the change was in effect.
> 
> I took the following little snippet into a terminal:
> lsof -u kelytha | perl -lane '$x{"$F[0]:$F[1]"}++;
> END { print "$x{$_}\t$_" for sort {$x{$a}<=>$x{$b}} keys %x}'
> This is supposed to count the number of open files used by a process.
> 
> We played through a whole multiplayer campaign with friends. Earlier I couldn't
> play along a single level without seeing at least some glitch, now with the
> 8192 it worked perfectly!
> 
> At the final fight the above mentioned command showed the following output:
> [not showing processes that are not relevant here]
> 611     Steam.exe:3095
> 982     wineserve:3098
> 1055    left4dead:4125

I did the recommended change to 8192, and it did stick, but I'm still having
this bug with Half-Life 2 Episode 2.

I ran your script (substituting my user name, of course) while in-game (I used
a TTY console and sent the results to a text file).  I don't know which numbers
are which, so here's my results.

496    wineserve:5566
538    Steam.exe:5582
577    hl2.exe:10140

I don't know if that means that HL2Ep2 needs an even higher ulimit number or
what.  This is with Closed Captions and Developer's Commentary turned on, so I
don't know if that affects the numbers at all.

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