[Bug 25627] New: Starcraft 2 Missing Units with Intel Graphics

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 27 11:30:06 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=25627

           Summary: Starcraft 2 Missing Units with Intel Graphics
           Product: Wine
           Version: 1.3.8
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: palmem at comcast.net


Created an attachment (id=32639)
 --> (http://bugs.winehq.org/attachment.cgi?id=32639)
Screenshot of missing units

Steps to reproduce:
0.  Setup software and hardware as described below (this is the best software
setup for my hardware that I could fine)
1.  Install Starcraft 2 using wine
2.  Start a custom game against a computer
3.  Select your units

Expected Behavior:
* There are units drawn on the screen (they should be inside the green circles)

Actual Behavior:
* No units are drawn on the screen, as shown in attached screenshot

======================================================================

Hardware:
Thinkpad T61
Intel GMA X3100
Core 2 Duo @ 2 GHz

Software:
64-bit kernel with 32-bit wine and 32-bit starcraft 2
gallium drivers in kernel 2.6.36-r5 (gentoo-sources) with KMS
xorg 7.4
xf86-video-intel 2.13.0

Starcraft 2:
Lowest settings for all graphics
Audio disabled
1024x768 (Lowest resolution available)

HKEY_CURRENT_USER/Software/Wine/Direct3D:
DirectDrawRenderer = opengl
Multisampling = disabled
OffScreenRenderingMode = pbuffer
UseGLSL = disabled
VertexShaderMode = hardware

DRI Conf:
Enable limited ARB_fragment_shader support on 915/945: yes
Enable S3TC texture compression even if software support is not available: yes

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