[Bug 25627] New: Starcraft 2 Missing Units with Intel Graphics
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Dec 27 11:30:06 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=25627
Summary: Starcraft 2 Missing Units with Intel Graphics
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: palmem at comcast.net
Created an attachment (id=32639)
--> (http://bugs.winehq.org/attachment.cgi?id=32639)
Screenshot of missing units
Steps to reproduce:
0. Setup software and hardware as described below (this is the best software
setup for my hardware that I could fine)
1. Install Starcraft 2 using wine
2. Start a custom game against a computer
3. Select your units
Expected Behavior:
* There are units drawn on the screen (they should be inside the green circles)
Actual Behavior:
* No units are drawn on the screen, as shown in attached screenshot
======================================================================
Hardware:
Thinkpad T61
Intel GMA X3100
Core 2 Duo @ 2 GHz
Software:
64-bit kernel with 32-bit wine and 32-bit starcraft 2
gallium drivers in kernel 2.6.36-r5 (gentoo-sources) with KMS
xorg 7.4
xf86-video-intel 2.13.0
Starcraft 2:
Lowest settings for all graphics
Audio disabled
1024x768 (Lowest resolution available)
HKEY_CURRENT_USER/Software/Wine/Direct3D:
DirectDrawRenderer = opengl
Multisampling = disabled
OffScreenRenderingMode = pbuffer
UseGLSL = disabled
VertexShaderMode = hardware
DRI Conf:
Enable limited ARB_fragment_shader support on 915/945: yes
Enable S3TC texture compression even if software support is not available: yes
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