[Bug 20380] Heroes of Might and Magic III hangs

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 9 20:52:19 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=20380





--- Comment #69 from Michael Builov <mbuilov at gmail.com>  2010-02-09 20:52:18 ---
Created an attachment (id=26172)
 --> (http://bugs.winehq.org/attachment.cgi?id=26172)
patch

(In reply to comment #68)
Great thanks for explanations.
Now i see - this is correct behavior and not a bug.
But i think that generating a lot of exceptions is not a very good idea.
At least in places where we may avoid access violations -
IWineD3DBaseSurfaceImpl_Blt() is the case for Homm3.
The first patch wasn't quite correct (it will degrade performance) but after
applying it the game works :)
Here the second patch - to avoid exceptions in IWineD3DBaseSurfaceImpl_Blt().
And again, though there likely a bug in Homm3 (which i will try to find), the
game works.

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