[Bug 10495] Wine should support PulseAudio
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Feb 11 23:42:22 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=10495
--- Comment #195 from Art Taylor <theycallhimart at gmail.com> 2010-02-11 23:42:21 ---
(In reply to comment #194)
> (In reply to comment #193)
>
> > No. What it comes down to is no one has proven programatically that winealsa
> > can't be made to work with pulse's ALSA emulation.
>
> Rather than kicking off the mud slinging again, how are we doing at
> getting the Open AL support into Wine that was discussed late last
> year?
>
> That then makes the point moot.
OpenAL is in the git head as far as I know. Windows applications using OpenAL
are now "first class citizens" if you will, with their buffers going straight
to hardware if the native libraries support it. There is an open-source DSound
wrapper on top of OpenAL written in C++ which could be of interest, but I've
not gotten it to compile yet.
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