[Bug 21782] StarCraft 2 initializes slowly and falls back into fail safe graphics with builtin d3d
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Feb 21 13:25:25 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=21782
--- Comment #4 from lubosz <lubosz at gmail.com> 2010-02-21 13:25:25 ---
I was wrong. This is not a builtin d3d issue.
After trying to recreate the bug with a clean prefix i found out that it was
windows version dependent.
In Windows XP mode, I cannot save graphics settings, have slow loading time,
get the failsafe warning and have a very bad performance.
After settings to Win7 or Vista, the issues disappear. Without native d3d.
After switching back to XP i only get the warning and cannot save gfx settings.
The performance issues are gone. Permanently.
I will try this again and do a diff.
My setup:
I have a nvidia gtx 275 gfx chipset with 195.36.03 drivers from nvidia ftp.
$ uname -a
Linux HackProHackstation 2.6.31-20-generic #57-Ubuntu SMP Mon Feb 8 09:02:26
UTC 2010 x86_64 GNU/Linux
I have wine from git.
$ wine --version
wine-1.1.39
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