[Bug 21807] New: Nancy Drew (All Mysteres Affected): Application gave us bad source rectangle for BltFast. Runtime Error!

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 21 15:27:23 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=21807

           Summary: Nancy Drew (All Mysteres Affected): Application gave
                    us bad source rectangle for BltFast. Runtime Error!
           Product: Wine
           Version: 1.1.39
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gaming4jc2 at yahoo.com


Created an attachment (id=26386)
 --> (http://bugs.winehq.org/attachment.cgi?id=26386)
Zip of two large logs containing backtrace/debugs

When playing any of the Nancy Drew PC games, a Runtime error occurs as a result
of a "dirty rectangle".
Attached are two logs containing WINEDEBUG of d3d as well as the applications
debugger and the prompts which appear in-game.

Alert Box:
"FastBitNoTrans() - err ret = 88760096, pDescription = Dirty Rect Fast Bit,
rSrcRect: t=-1, b=39, l=-21, r9, dwDestX = -21, dwDestY = -1 -
DDERR_INVALIDRECT - Rectangle provided was invalid."

I believe the problem is: 
warn:d3d_surface:IWineD3DBaseSurfaceImpl_BltFast Application gave us bad source
rectangle for BltFast.

Tested games were "Ghost Dogs of Moon Lake" and "The Final Scene".
I was also using DirectX9.0c from winetricks, so that DirectX detection would
work.

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