No subject
Tue Feb 23 11:03:59 CST 2010
Yes, it crashes while loading bitmaps. The bitmapinfo-headers of those bitmaps
look valid. The crash happens when dealing with the alpha-channel. The game
crashes really bad here, making it painful to debug. I might have another look
later, but it does not have priority. If I find out more, I'll post it here.
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