[Bug 21251] New: Prince of Persia Sands of Time: Artifacts at in-game characters
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jan 4 15:56:51 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=21251
Summary: Prince of Persia Sands of Time: Artifacts at in-game
characters
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: bartgenuit at gmail.com
Created an attachment (id=25545)
--> (http://bugs.winehq.org/attachment.cgi?id=25545)
Artifacts in PoP:SoT; Wine logfile
Glitches in PoP:SoT, where in-game characters other than the
prince or monsters (such as princess and vizier) render messy throughout the
game. Vectors radiate from these characters when you turn to them, not when
they are out of sight (see attachment). The (attached) logfile shows an error
"err:d3d_shader", which might be related. My setup:
ATi Mobility Radeon HD 3470
Driver: FGLRX 2:8:600-0ubuntu2
OS: Ubuntu 9.04
Wine 1.1.35
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list