[Bug 9220] Final Fantasy 7 hangs in winmm

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 28 07:27:56 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=9220





--- Comment #18 from Jörg Höhle <hoehle at users.sourceforge.net>  2010-01-28 07:27:54 ---
The patch for midimap to refuse to open with dwflags indicating callbacks was
submitted as
http://www.winehq.org/pipermail/wine-patches/2010-January/084192.html

Please investigate whether it is enough to justify closing the present issue -
after it gets committed - as the hang is history now or whether you want to
rename it to "ff7 crashes because of (winmm?)".
As I said in comment #16, my instance of Wine currently always crashes in
ff7demo at the early "swing the sword" stage. The backtrace (merely showing
dozen "ff7demo") is not revealing, it doesn't tell whether MIDI is still
involved.

My hack from comment #17 is independent on this clean patch.  You can try out
both independently.  Only the hack will let you hear MIDI music.

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