[Bug 23556] Starcraft 2 beta crashes after Patch 16

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 10 05:01:51 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23556


Gary Schilling <Gary13579 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |Gary13579 at gmail.com




--- Comment #23 from Gary Schilling <Gary13579 at gmail.com>  2010-07-10 05:01:51 ---
This bug is not related to any previous SC2 bugs. As far as I'm aware, no one
has seen this issue before Patch 16. It is completely unrelated to whether the
servers are up or down. It is not related to a kernel issue, if it were at
least *someone* would have it working, across all the various kernels we are
using. But that's not the case; no one has managed to get it working in Wine.

I'm willing to bet that the issue lies in comments number 9 and 11. Starcraft 2
is getting into an infinite loop somewhere, which is what causes the process to
eat up 100% CPU on the core it runs on. The fact that it repeatedly
callsIDirect3DSwapChain9Impl_GetRasterStatus followed by
IDirect3DDevice9Impl_TestCooperativeLevel infinitely suggests this.

I have no idea how to debug Wine applications unfortunately, otherwise I would
have fired up gdb and been working on it.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list