[Bug 23599] New: Texture problems in Deus Ex 2: invisible war

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 10 19:04:51 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23599

           Summary: Texture problems in Deus Ex 2: invisible war
           Product: Wine
           Version: 1.2-rc7
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: duck at duckcorp.org


Created an attachment (id=29510)
 --> (http://bugs.winehq.org/attachment.cgi?id=29510)
log (+d3d,+seh)

I can launch the game, view the intro scene, the rest of the game loads fine
and the loading screen is proper, but then the display is incomplete, both in
the menu and in the game: only part of the interface is displayed well, no
background and images in menu, no objects in game. It is absolutely unplayable.

I'm using Debian unstable on i386, with a Mobility Radeon X300 and the Free
driver (v6.13.1), and opengl+fbo (but other combinations of opengl/gdi and
backbuffer/fbo didn't help).

As can be seen in the log, the problem seems related to:
  fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported
which is supposed to have been fixed in #8176 (but opening a new report as
requested).

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