[Bug 23599] New: Texture problems in Deus Ex 2: invisible war
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jul 10 19:04:51 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=23599
Summary: Texture problems in Deus Ex 2: invisible war
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: duck at duckcorp.org
Created an attachment (id=29510)
--> (http://bugs.winehq.org/attachment.cgi?id=29510)
log (+d3d,+seh)
I can launch the game, view the intro scene, the rest of the game loads fine
and the loading screen is proper, but then the display is incomplete, both in
the menu and in the game: only part of the interface is displayed well, no
background and images in menu, no objects in game. It is absolutely unplayable.
I'm using Debian unstable on i386, with a Mobility Radeon X300 and the Free
driver (v6.13.1), and opengl+fbo (but other combinations of opengl/gdi and
backbuffer/fbo didn't help).
As can be seen in the log, the problem seems related to:
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported
which is supposed to have been fixed in #8176 (but opening a new report as
requested).
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