[Bug 23578] Team Fortress 2: Significant lag disrupts gameplay...
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jul 10 19:45:57 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=23578
--- Comment #15 from Paaru <pcxunlimited at gmail.com> 2010-07-10 19:45:57 ---
Some more information: I created a listenserver and just walked around in it.
There was nobody else connected to it, not even bots. I was the ONLY person in
it.
It took over 30 minutes, but eventually the bug happened and TF2 slowed to a
crawl. I open up gnome-system-monitor and looked at hl2.exe and wineserver.
When TF2 became insanely laggy, it was using up ~10% CPU, with wineserver using
as much as it could get it's hands on. Normally it's ~10 CPU for wineserver and
~50% for TF2.
Something rather odd: the hl2.exe status would start at "Sleeping", a couple
seconds later would change to "Stopped", then go back to "Sleeping", etc. This
repeated multiple times until my client timed out.
wineserver's status remained at "Running" the whole time.
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