[Bug 23617] New: d3d:context_apply_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffers() @ context.c / 1890

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 11 17:15:38 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23617

           Summary: d3d:context_apply_draw_buffer >>>>>>>>>>>>>>>>>
                    GL_INVALID_OPERATION (0x502) from glDrawBuffers() @
                    context.c / 1890
           Product: Wine
           Version: 1.1.42
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: peterpp_bg at yahoo.com


Created an attachment (id=29543)
 --> (http://bugs.winehq.org/attachment.cgi?id=29543)
terminal window output with the errors

When trying to start "Drakan: Order of the flame" I get an error box saying
"The program Drakan.exe has encountered a serious error and needs to close. We
are sorry for the inconvenience."
I tried all kind of combinations for running the program - windowed,
fullscreen, with and without "Vertex shader support" and "Allow pixel shader",
virtual desktop, etc. I have also disabled the sound from the setup window at
the start of the game in order to eliminate the possibility for sound
compatibility issues.

I have tried the fixes to the game described at the very bottom of

http://appdb.winehq.org/objectManager.php?bShowAll=true&bIsQueue=false&bIsRejected=false&sClass=version&sTitle=&sReturnTo=&iId=177

by Christian Romane on Monday July 20th 2009, 7:02
The problem still persists. I checked some other bug reports related to Pol.exe
without success.
The problem seems to be in:
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
wine: Unhandled page fault on read access to 0x00000014 at address 0x20ba7a4e
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000014 in 32-bit code
(0x20ba7a4e).

The full output of the terminal window is attached.

I am running Ubuntu 10.04 LTS - the Lucid Lynx, with kernel 2.6.32-22-generic
i686, Gnome 2.30.2, on an AMD Phenom II, with graphics from ASUS with ATI
HD4850 chipset with the latest ATI/AMD proprietary drivers. From forums and
info on the internet I know that Drakan uses obsolete directX calls which don't
work on newer graphics cards. However it works fine on the same PC under
Windows XP SP2. As an extra, the game fixes/patches described here
http://www.arokhslair.net/forum/topic.asp?TOPIC_ID=2692
are supposed to fix the problem. I have tried them in wine too, but again no
success.

Many thanks to everyone willing to help on the issue.

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