[Bug 23135] Mass Effect 2 hangs/crashes after Shepard is reanimated

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 12 21:58:25 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23135





--- Comment #14 from Daniel Harvison <sirbubbles01 at yahoo.com.au>  2010-07-12 21:58:25 ---
I think I've found a solution to keep ME2 running. It involves limiting the
game to using only one cpu core with the following script.

padsp wine MassEffect2.exe &
sleep 5
taskset -p 1 `pidof MassEffect2.exe`
What is needed now is a way to apply this to the steam version of ME2, because
this doesn't work with it at the moment. Maybe somehow launching wine and all
programs run with it using taskset?

In short, ME2 doesn't seem to like multi core cpus. I myself have an amd 6000+,
and this seems to be an issue in the windows world as well.

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