[Bug 23723] New: Multiple games from Sonalysts cannot play sound files (stored in Sfx.agg)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 20 09:18:40 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23723

           Summary: Multiple games from Sonalysts cannot play sound files
                    (stored in Sfx.agg)
           Product: Wine
           Version: 1.2
          Platform: x86
               URL: http://www.gamershell.com/download_8369.shtml
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com


Created an attachment (id=29727)
 --> (http://bugs.winehq.org/attachment.cgi?id=29727)
rzipped +file traces

This bug affects every game from the developer Sonalysts:
Jane's 688(I) Hunter-Killer
Fleet Command
Sub Command
Dangerous Waters

Symptom: all these games are missing sound effects and voices (only music
works). The games store their sound files (.wav) in a Sfx.agg archive. Running
the games in Wine with winedebug=+file reveals that Wine cannot find the
appropriate sound files. A typical line from the log:

warn:file:OpenFile (C:\Program Files\Sonalysts Combat Simulations\Dangerous
Waters Demo\Audio\Sfx\sfx.agg+pinged.wav): return = HFILE_ERROR error= 2

Notice the path to the relevant sound file: '\sfx.agg+pinged.wav'. 

Apparently in a native Windows environment it doesn't cause problems, but does
in Wine.

A 'dirty' workaround is to extract the .wavs using an utility called agg.exe,
and placing them into a directory named: sfx.agg+.

You can test the issue using the demo of Dangerous Waters, link added to URL.

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