[Bug 23125] Mass Effect 2 requires d3dx10_39.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 27 13:48:11 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23125





--- Comment #1 from Owen Rudge <owen at owenrudge.net>  2010-07-27 13:48:10 ---
Created an attachment (id=29865)
 --> (http://bugs.winehq.org/attachment.cgi?id=29865)
Stub implementation of d3dx10_39

The attached patch implements a stub d3dx10_39.dll which gets ME2 to start (for
me). It forwards D3DXMatrixInverse to d3dx9_36, and implements
D3DX10CheckVersion.

ME2 also appears to import D3DX10CompileFromMemory and D3DX10ReflectShader,
however, which are not implemented. I didn't encounter any attempts to do this
while I was testing, but it may be that those functions are only called if a
DX10-capable system are detected.

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