[Bug 19025] Allods3:Evil_Islands freezes every 10 sec

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 5 02:57:43 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=19025





--- Comment #6 from GyB <gyebro69 at gmail.com>  2010-06-05 02:57:40 ---
Created an attachment (id=28574)
 --> (http://bugs.winehq.org/attachment.cgi?id=28574)
demo backtrace log

The demo shows the same issue, using wine-1.2-rc2-111-g9aa9a12. When audio is
completely disabled in Wine, the freezing doesn't occur. I don't have
Pulseaudio installed, tried with Alsa (changing emulation/full hw. accel
doesnt' help).

How to reproduce the problem in the demo:
1. start the demo by game.exe, launch a new game. Move your character around,
the freezing happens in about 10-30 seconds (varies in time).

Fedora 13 x86
integrated Nvidia MCP61 sound card (using HDA-Intel kernel driver)
Nvidia 7xxx series card with driver 195.36.24
Alsa 1.0.23 installed from Fedora's repos
Fedora 13 stock kernel (kernel-PAE-2.6.33.5-112)

p.s: after the crash, the last fragments of the game's music are looping
forever from my speakers, even after killing wineserver manually. Restarting
GDM doesn't help to get rid of the noise, only a full reboot helps.

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