[Bug 23048] UT3 Fails due to glPointSize invalid values.
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jun 6 03:01:16 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=23048
--- Comment #1 from Rico <kgbricola at web.de> 2010-06-06 03:01:14 ---
Created an attachment (id=28597)
--> (http://bugs.winehq.org/attachment.cgi?id=28597)
fglrx shader spam filter
This bug could probably be a dupe of bug 22922 .
Nevertheless could you please try the attached patch, it has nothing to do with
your bug, but it should remove the shader spam, which is in your log, e.g.:
fixme:d3d_shader:print_glsl_info_log Fragment shader(s) linked, vertex
shader(s) linked.
Which fglrx version are you using? Is it 10.5?
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