[Bug 2792] MissionForce Cyberstorm not working

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 8 21:12:33 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=2792


Jeff Zaroyko <jeffz at jeffz.name> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
                URL|http://www.fileplanet.com/1 |http://members.iinet.net.au
                   |1494/10000/fileinfo/Mission |/~something/mfcsdemo.tar.lz
                   |Force:-CyberStorm           |ma
         Resolution|                            |INVALID




--- Comment #34 from Jeff Zaroyko <jeffz at jeffz.name>  2010-03-08 21:12:32 ---
Tested with 1.1.40 - still a problem.
Note; this does not require vm86 to test, just the files are packed with a dos
program - unpacked with dosbox.

Looking at the +all log, GetSystemPaletteEntries returns 0, which I now see
that Louis pointed at earlier, which I missed.

The reason for this appears to be that in x11drv palette_size is 0, when I am
running X at 24bpp.  This appears to be correct.

As per comment 14, the game requires the correct colour depth on Windows to
run.
Comment 16 shows that the game starts when X is set to the correct depth also.

Marking invalid.

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