[Bug 22608] EVE online planets and planetary interaction icons fail to render correctly after 1.1.41

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 6 18:03:17 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22608





--- Comment #2 from Douglas Young <rcxdude at gmail.com>  2010-05-06 18:03:17 ---
this image demonstrates the artefacts I am seeing on different parts of the
interface:

http://tinypic.com/view.php?pic=54hh53&s=5

left is what is supposed to happen, centre is what I see currently on latest
git version, right is what happens after I revert
4cd69b8a097f16012f5c6ba3a6237df3495fba97

I was also able to bisect a bug with the display of the icons to the same
commit mentioned in bug 21627. before commit
bef792f5ff2cd87db98b58acb182123ef76be6e6 (Handle zero-length vectors for
WINED3DSIH_NRM) the icons render completely correctly (as on the left part of
the image), after it is applied they do not render at all (centre part), then a
few commits later (adf4ca2e23873811a22fc82022f5d7753e9d569a: Handle a zero
source value for WINEd3DSIH_RSQ) (right part) they are usable but lack details
and indicators. minor artefacts also appear on other 3D objects such as the
loading screen. This remains until commit
4cd69b8a097f16012f5c6ba3a6237df3495fba97(simplify the generate GLSL for NRM)

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