[Bug 20799] Multiple games using OpenAL freezes/crashes during the startup

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 8 10:08:11 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=20799





--- Comment #59 from Chris <chris.kcat at gmail.com>  2010-05-08 10:08:11 ---
Created an attachment (id=27810)
 --> (http://bugs.winehq.org/attachment.cgi?id=27810)
Disable mmap for dsound acceleration

With DSound, there's 4 acceleration modes:
Emulation - Uses winmm to play the primary buffer, secondary buffers are mixed
in software, no hardware effects
Basic - Uses a hardware voice for the primary buffer, secondary buffers are
mixed in software, no hardware effects
Standard - Uses hardware voices for the primary and secondary buffers, no
hardware effects
Full - Uses hardware voices for the primary and secondary buffers, uses
hardware effects

All of Wine's current audio drivers only support Emulation, except for winealsa
which can provide Basic. Setting Basic, Standard, or Full behaves just like
Basic (or Emulation).

Out of curiousity, does the attached patch work when dsound acceleration is on?

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