[Bug 20799] Multiple games using OpenAL freezes/crashes during the startup

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 8 17:41:32 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=20799





--- Comment #61 from Wylda <wylda at volny.cz>  2010-05-08 17:41:32 ---
(In reply to comment #59)
>
> Disable mmap for dsound acceleration
> 
> Out of curiousity, does the attached patch work when dsound acceleration is on?

@Chris:
No, unfortunately. Both Mirrors Edge and Unreal Tournament 3 crash the same way
when i apply this patch on top of wine-1.1.44-19-gd2a0188 and set "Hardware
Acceleration: Full" (i hope this settings fulfill yours "dsound acceleration is
on").


@Raymond:
> Unfortunately it seem that none of wine developer have a sound card which
> support hardware acceleartion (e.g. Sound Blaster ! Live, ...

Does the following card has all the needed?

CREATIVE SOUND BLASTER X-Fi Xtreme Audio, PCIe x1

X-Fi functions:
===============
X-Fi Crystalizer
X-Fi CMSS-3D Virtual
X-Fi CMSS-3D Headphone
EAX 1.0, 2.0, Advanced HD 3.0, 4.0
DirectSound, 3D
OpenAL

Playback:
=========
24 bits / 96 kHz, 7.1

Recording:
==========
24 bits / 96 kHz

If yes, i could buy one and send to any developer, who would seriously improved
wine's audio acceleration.

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